DCONX 0.30 Roadmap Ожидается в скором времени!
Если у кого есть время переведите для всех!
1. Add CTF Mode to more maps, fix some CTF Bugs
2. Add imtheheadhunter mappack to dconx officially - thx imtheheadhunter for permission to do so!
3. Permanently destroy the shortcut bug that causes the staticmesh error crashes.
4. Introduce the AV8 Harrier
5. Add Xtreme Mode to some maps, Xtreme Mode to be explained below.
6. Fix hind crash...Again! - gunner ammo to -1
7. Multi Sound PCOs in CTF - Gully appears to be doing this, i will make it official.
8. Introduce F14 Tomcat - Thx AIX.
9. Make the RAH-66 more common, possibly add an option to enable/disable it server side.
10. More Fun Stuff to come
8. Ensure the following changes made it in at the previous release:
----Hind magsize > Ea 1.5 limitation of 1024 - set to 1000 from 1500
----minigun_mountable > Ea 1.5 limitation of 1024 - set to 1000 from 1500
----dcon_smaw - ObjectTemplate.ammo.magSize 5 < 10
----dcon_sa7 - ObjectTemplate.ammo.magSize 3 < 8
----fim92a - ObjectTemplate.ammo.magSize 3 < 8
----rpg7 - ObjectTemplate.ammo.magSize 5 < 10
----usrif_m4 - mindev 0 devcro 0.10 devl 0.05
----Vars.Set phy-soldier-speed-factor 1.0 < 1.5
Xtreme Mode will be a per map option setting, to enable a bit of crazyness usually found on modded servers, you will get things like choppers with booster thrusters so they can chase jets, Jets with their afterburner factor set to 10x so you can fly out of the combat zone at record speeds, Nitrous for the ground based vehicles, and some surprises i have in store.
I have a sand buggy that flies like a slower jet, it might make the cut too.
This list is a WIP, so its not complete yet!